3DCreative Issue001 Sep2005,
[ Pobierz całość w formacie PDF ] issue001 SEP 2005 $4 / €3.25 / £2.25 Green Valley Joan of Arc >>continuing complete monthly tutorial for Maya, Lighwave, C4D & XSI Siggraph ‘05 >>Sony Pictures ImageWork’s Julian Sarmiento reports from LA Krishnamurti M. Costa >>an interview with CafeFx’s award winning new character artist Blur Studio’s Paul Taylor >>director of the oscar shortlisted “In the Rough’ and ‘Aunt Luisa’ >>the amazing art of weiweihua’s’ fantasy world 005 Green Valley the amazing fantasy world of weiweihua 009 Siggraph 2005 all the news from this years event in LA A Career in 3D So you want a job in the 3D CG industry? Paul Taylor director of ‘In the Rough’ and ‘Aunt Luisa’ K.M. Costa CafeFx’s award winning new character artist Cinema 4D 9.5 Andy Kay reviews Maxon’s latest release Joan of Arc Remade for Maya, LW, C4D & XSI The Corridor by Richard Tilbury for 3ds Max Warrior a project overview by Jukka Tahtinen 10 of the best Caroline Delen, Frank Sennholz, Mario Ucci, Adel Adili, Peter Sanitra, Neil Maccormack, Richard Minh Le, Raphael Lacoste & Anton Persson 3dcreative 016 Zoo Publishing 023 Editor Ben Barnes 028 Assistant Editor Chris Perrins 033 Marketing Kelly Payne 036 Articles Julian Sarmiento Andy Kay Richard Tilbury 038 Interviews Paul Taylor Weiweihua Krishnamurti M. Costa 043 051 Tutorials Richard Tilbury Taylor Kingston Luciano Iurino Vojislav Milanovich Giuseppe Guglielmucci Jukka Tahtinen Galleries Caroline Delen Frank Sennholz Mario Ucci Adel Adili Peter Sanitra Neil Maccormack Richard Minh Le Raphael Lacoste Anton Persson James Ku 055 Art of Rigging we have 5 copies of CGToolkit’s essential book up for grabs! page 2 www.3dcreativemag.com issue01 September 2005 contents & contributors Welcome to the first issue of 3DCreative Magazine A digital publication for CG creatives around the globe. 3DCreative Magazine will focus on techniques, tutorials, interviews, articles, project overviews and galleries. We will have news and reviews too but we find that these topics are best covered by the online news and CG sites that thrive on daily updates. Our magazine will focus on becoming more of a timeless resource for artists to turn to again and again whether you view it from your screen or choose to print it off. Inspiration The cover feature of Weiweihua’s artwork is simply breathtaking, read the interview and stare in awe at the Fantasy World this guy is creating. Our second interview with Krishnamurti M. Costa gives another insight to the working processes of this top digital artist. The inspiration continues with our galleries showing a selection of ‘Ten of the Best’ recent digital works and you can read on with the first of our Career’s Guide series “A route through education” and our monthly Industry artist interview with Blur Studio’s Paul Taylor talking about two of their recent shorts “In the Rough” and “Aunt Lisa”. About us is a new company comprising of a small team here in the Midlands UK. This magazine is our first project which we are hoping with the support of the community will build into a great resource and a highly anticipated monthly release. The ‘Support of the Community’ is an interesting point, where a ‘magazine for 3d artists’ is not an original idea, the marketing and distribution of this magazine as far as we know is a first. It follows the principle of traditional magazines that are sold on news stands and in many outlets but being a digital downloadable mag the many established web communities on the net are our outlets and newsstands. This first issue is supported by 3DKingdom.org, 3DLinks.com, 3DTotal.com, 3DValley.com, CGChannel.com CGFocus.com, CGUnderground.com, Daz3D. com, Deathfall.com, the3DStudio.com and Vocanson.fr and we look forward to lasting and successful partnership with these CG community sites. industry Well I know I have said we are focusing on more timeless, resource based content but we just couldn’t help squeezing in a few more pages of industry happenings and reviews. Julien Sarmiento reports on the year’s main event - Siggraph 2005 and Andy Kay reviews Maxon’s latest Cinema 4D 9.5. Techniques and Tutorials We have packed the first issue out, the big selling point for many will be Michel Roger’s famous ‘Joan of Arc’ tutorial now in Maya, Lightwave, C4D & XSI. 3DSMaxer’s are treated to the start of Richard Tilbury’s ‘Corridor Series’ (Which is not a dull as it sounds!) and ‘The Warrior’ by Jukka Tahtinen. So! Read on, be inspired, be enlightened and enjoy 3DCreative Magazine’s first issue! page 3 www.3dcreativemag.com issue01 September 2005 editorial wei wei hua It is a long story based in the future. Green Valley is a planet far away from earth, a fantasy world that has its own community, culture and history. In the future, a new world is created, whereby human kind live hand in hand with the communities on the Green Valley planet. However, inevitably, war erupts between the future of mankind and Green Valley. From a personal point of view, I hope to relate the story to the youths of present Hi, could you tell us a bit about yourself? Hi my name is Wei Wei Hua im 28 years old, Chinese, and now working in Paris for a CG studio. Im interested in fantasy art and cinema environment. I love to design everything from buildings and scenes to spaceships and characters. What first got you started in 3D? The first time I started to work in 3D it was for a architectural design company in China in 1996, using PC’s and 3dstudio Max 4 with DOS and so thats why now I’m a 3dsmax user. Could you tell us the story behind your fantasy world Green Valley? page 5 www.3dcreativemag.com issue01 September 2005 interview : Wei Wei Hua an interview with
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