3DCreative Issue014 Oct2006,

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ISSUE014 MONTH 2006 $4 / €3.25 / £2.25
Interview with VFX Supervisor Jay Redd & Animation Supervisor Troy Saliba
SIGGRAPH2006
SWORDMASTER
>>Continuing complete monthly tutorial for 3DS Max, Maya, Lightwave, C4D & XSI
TEXTURING MASTERCLASS
>>Cartoon and Stylised Characters part 2 by Siku
INTERVIEWS
>>With Justin Lassen, Sebastien Schoellhammer & BUCK Studio LA
MAKING OF’S
‘Rusty’ by Cesar Alejandro Montero Orozco, ‘Flower’ by Xu Fei & ‘Upside-down’ by Mathias Koehler
>>All the news from the years biggest CG event in Boston
This month
Contents
032
MONSTER HOUSE
We interview VFX Supervisor Jay Redd
3dcreative
045
SIGGRAPH 2006
Full roundup of the CG event of the year
EDITOR
Ben Barnes
ASSISTANT EDITOR
Chris Perrins
MARKETING
Lynette Clee
008
JUSTIN LASSEN
Composer and Digital art fanatic
017
S. SCHOELLHAMMER
3D Artist...will travel...
026
BUCK STUDIOS
LA and now New York...
DESIGNERS
Alex Price
MASTERCLASS
Texturing Stylised & Cartoon Characters Part 3
ARTICLES
Ben Barnes
Cine VFX
094
SWORDMASTER
Part 6 : Mapping & Unwrapping
INTERVIEWS
Justin Lassen
Sebastien Schoellhammer
Buck Studio LA
096
RUSTY
By Cesar Alejandro Montero Orozco
TUTORIALS
Richard Tilbury
Taylor Kingston
Luciano Iurino
Vojislav Milanovich
Giuseppe Guglielmucci
Niki Bartucci
106
FLOWER
By Xu Fei
113
UPSIDE DOWN
By Mathias Koehler
MAKING OF
Cesar Alejandro Montero
Orozco
Xu Fei
Mathias Koehler
074
GALLERIES
10 of the Best
124
RECRUITMENT
Job Vacancies
GALLERIES
Gary Smith
Johnny Pham
Eric Provan
hxp
Damien Canderle
Sebastien Sonet
Gustavo Capote
Kevin beckers
Xu Fei
Mathias Koehler
128
ABOUT US
Zoo Publishing Information & Contacts
page 2
Issue 014 October 2006
083
Editorial
Welcome
ISSUE000 MONTH 2006 $4 / €3.25 / £2.25
Supervisor Jay Redd and animation supervisor
Tory Saliba. Both who worked on the latest CG
blockbuster ‘Monster House’. We talk to them
about the movie. Also, Siggraph 2006 complete
roundup. I know it’s a little late but the article is
huge! We have nearly 30 pages of news from
the recent event in Boston, USA.
ABOUT US
is a new company comprising
of a small team here in the Midlands, UK.
This magazine is our irst project which we
are hoping, with the support of the community,
will build into a great resource and a highly
anticipated monthly release. The ‘support of
the community’ is an interesting point, where
a ‘magazine for 3d artists’ is not an original
idea, the marketing and distribution of this
magazine, as far as we know, is a irst. It
follows the principle of traditional magazines
that are sold on news stands and in many
outlets, but being a digital downloadable
mag the many established web communities
on the net are our outlets and newsstands.
3DCreative is supported by 3dexcellence,
3dkingdom, 3dlinks, 3dm, 3dmonkeys, 3dnuts,
3dpalace, 3dresources, 3dtotal, 3dvalley,123d,
ambiguous arts, cgchannel, cgdirectory,
cgfocus, cgunderground, childplaystudios,
daz3d, deathfall, digitaltutors, kurv studio, max-
realms, mediaworks, rendezvous3D, spinquad,
subdivision, the3dstudio, thebest3d, vocanson &
vanishingpoint.
We look forward to lasting and successful
partnerships with these CG community sites.
Interview with VFX Supervisor Jay Redd & Animation Supervisor Troy Saliba
SIGGRAPH2006
>>All the news from the years biggest CG event in Boston
TUTORIALS
The Texturing Masterclass rounds up the
texturing of Stylised and Cartoon Characters,
Swordmaster is about to get ‘Mapped and
Unwrapped’ in part 6 of 8, and we have 3 great
‘making of’s’ with ‘Rusty’ by Cesar Alejandro
Montero Orozco, ‘Flower’ by Xu Fei and
‘Upside-down’ by Mathias Koehler.
SWORDMASTER
>>continuing complete monthly tutorial for 3DS Max, Maya, Lighwave, C4D & XSI
TEXTURING MASTERCLASS
>>Cartoon and Stylised Characters part 2 bi Siku
INTERVIEWS
>>with Justin Lassen, Sebastien Schoellhammer & BUCK Studio LA
MAKING OF’S
‘Rusty’ by Cesar Alejandro Montero Orozco, ‘Flower’ by Xu Fei & ‘Upside-down’ by Mathias Koehler
WELCOME
Welcome
To Issue 14. Man, things are getting busy here.
Can you believe we have managed to bust over
the 200 page mark this month! That’s right, 223
pages of content! You cannot get that kind of
value for $4 anywhere! If you imagine that most
printed magazines are in the region of 80-100
pages, and that a lot of the content is from press
releases, then it just makes 3DCreative look
even better!
BIG THANKS
Just to also let you know, we have many months
of solid content in production, always getting
that little bit better and bigger. Thanks so much
for the support you have shown so far.
INTERVIEWS
We have exclusive content from all over the
world and from many different areas of the
industry. Take this month for example. We have
an interview with Justin Lassen, a composer
from Hungary who takes his inspiration from the
artwork which we have featured over the last
year. You can listen to his tracks by clicking the
links in his interview. Also featured this month
are Artist Sebastien Schoelhammer and BUCK
Studios from LA and now New York, USA.
ARTICLES
The big 2 articles this month are an exclusive
interview with Sony Images Pictureworks VFX
page 3
Issue 014 October 2006
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Contributing Artists
This Months
Luciano Iurino
I started back in 1994
with 3DStudio on
MS-Dos as modeler/
texture artist. In
2001 I co-founded
PM Studios & I still
work for it as Lead 3D Artist. Recently we have
developed the videogame “ETROM – The Astral
Essence”. I also work as freelancer for different
magazines, web-portals, GFX and videogame
companies. Recently I left the 3dsmax
environment to move on XSI.
Vojislav Milanovic
3D modeler, animator,
& vfx compositor,
Anigraph studio, Self
taught all-round 3D
guy, started to doodle
around in 3D about
8 years ago. In the last 5 years I have done a
lot of various things from print and TV ads to
gaming & movie graphics. Currently involved in
multimedia study & character developing for an
animated feature movie. One of my goals is to
make my own animated movie
Bogdan I. Suman Horduna
3D VFX artist Iasi,
Romania. I started
back in 1999 with
3D Studio Max but in
2000 trained in Maya.
I’ve been a modeller
and texturer for few 3D animated movies
& two games. Also a modeller, dynamics &
particles, lights & render supervisor for many
commercials, musical video clips and industrial
presentations.
Niki Bartucci
Freelance 3d modeler,
Italy. I started
working in the ield of
Computer Graphics in
2000 as an illustrator
& web designer. In
2003 I started using 3d software such as C4D
& later 3dSMax. That year I worked on ETROM
- The Astral Essence, RPG video-game for
PC, developed by PMstudios. Currently I’m
a freelancer & specialise in commercials. I
especially like RPG & RTS video-games.
page 5
Issue 014 October 2006
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