3DCreative Issue029 Jan2008,

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Issue029 January 2008 $4.50 / €3.26 / £2.25
VEYRON
Our new 7-part in-depth car modelling series for 3ds Max, Cinema 4D LightWave,
Maya & Softimage XSi kicks off this monthwith modelling the chassis!
ARTICLES
Snickers: ‘Robosoccer’ and ‘Race’ Spots for Russia
INTERVIEWS
André Cantarel & Herbert Lowis
GALLERIES
Javier Núñez, Till Nowak, plus more!
MAKING OF’S
‘The Mirror’ by Sergio Santos, plus more!
TUTORIALS
NEW!!! Bugatti Veyron Car Modelling Tutorial Series
BUGATTI
CONTENTS
EDITORIAL
Hello and Happy New
Year to all of you
from all of us behind
3DCreative Magazine!
We trust that you all had
a great Christmas, and
we hope you’ve all been
readying yourselves
for our all-new tutorial
series, as our ive new
artists, each specialising
in either 3ds Max, Maya,
Cinema 4D, LightWave
or Softimage XSi, have
been working hard to
kick 008 off with a bang with a fantastic car modelling tutorial series on
the supercar, the Bugatti Veyron (tutorials start on
PAGE 125
). A personal
favourite of mine this month is the article on the two amazing Snickers TV
ads: “Race” and “Robosoccer” (see
PAGE 39
). The guys from Unexpected
in Germany have written a fantastic article on the making of the two adverts,
which were created for Russian TV, and both the ads and the Making Of
movies are available for download at the end of the article, so please don’t
miss them as they’re really quite something!! We have two great interviews
for you this month, as always, with André Cantarel and Herbert Lowis, as
well as our regular Galleries and Making Ofs. If you were following Wayne
Robson’s Post Production tutorial, which started last month (
ISSUE 028
),
then make sure you don’t miss out on the inale in this issue (see
PAGE
85
). We’ll have more to come for ZBrush users this year, so stay hooked
throughout 008 and we’ll do our best to keep providing your eyes with
treats and your skills with workouts. Enjoy this month’s issue!
Ed
CONTENTS
What’s in this month?
00
ANDRÉ CANTAREL
3D Freelance Artist
007
HERBERT LOWIS
Character Artist at BioWare
017
SELF-TAUGHT
Or College Educated. Which is best?
026
TERMINUS
The Embassy Uses modo 301 for Short Film
033
SNICKERS
‘Robosoccer’ & ‘Race’ Spots for Russia
039
GALLERIES
10 of the Best 3D Artworks
051
STYLISED ANIMAL CHALLENGE
This Month’s Finalists & Last Month’s Making Ofs
062
MODELLING A CHARACTER
For Animation, by Gavin Goulden
077
POST PRODUCTION
Part by Wayne Robson
085
THE MIRROR
Project Overview by Sergio Santos
09
UNPLUGGED
Project Overview by Luis Ramos
097
FAR, FAR AWAY
Project Overview by Vladimir Venkov
107
RECRUITMENT
Job Vacancies
120
MAGAZINE VIEWING TIPS:
For optimum viewing of the
magazine, it is recommended
that you have the latest Acrobat
Reader installed. You can
download it for free here:
ABOUT US
Zoo Publishing Information & Contacts
124
BUGATTI VEYRON
For 3ds Max, Maya, C4D, LW & XSi
125
To view the many double-page spreads featured in
3DCreative magazine, you can set the reader to display
‘two-up’, which will show double-page spreads as
one large, landscape image:
1
. Open the magazine in
Reader.
. Go to the ‘View’ menu, then ‘Page display’.
3
. Select ‘Two-up Continuous’, making sure that ‘Show
Cover Page’ is also selected.
EDITOR
Lynette Clee
MARKETING
Lynette Clee
FREE STUFF!
Wherever you see this symbol, click it
to download resources, extras and even
movies!
LEAD DESIGNER
Chris Perrins
CONTENT
Tom Greenway
Lynette Clee
Richard Tilbury
Chris Perrins
LAYOUT
Bobby Brown
page
Issue 09 January 008
CONTRIBUTORS
CONTRIBUTING ARTISTS
Every month, many creative and talented artists around the world
contribute to 3DCreative Magazine. Here you can read all about them. If
you would like to be a part of 3DCreative or 2DArtist Magazines, please
contact
CRAIG A.
CLARK
Having worked on
a wide range of
projects, including
games (Powerdrome,
8 Days, and
Motorstorm), music
videos (Muse: Sing for Absolution) and feature
ilms (Goal 2, Harry Potter, Underdog, and The
Golden Compass), Craig has a broad range
of experience. Throw in commercials/product
visualisations and the range is greater still!
Our new car modelling tutorial series,
Bugatti Veryon, brings a group of
new talented artists to 3DCreative
Magazine. These wonderful people
are responsible for creating our 3ds
Max, Cinema 4D, LightWave, Maya &
Softimage XSi content this month.
ALI ISMAIL
is a 3D artist who
has worked on
everything from
Hollywood movies to
TV commercials to
games. He started out
by doing the irst 3D
games in Jordan, then freelanced to clients such
as Microsoft and VW, and has also worked for
ILM on projects such as Indiana Jones and the
Kingdom of the Crystal Skull whilst at Lucasilm
Animation Singapore.
EMLYN
DAVIES
is a 7 year old
freelance 3D artist,
based in Birmingham,
UK. He has four years
experience in Cinema
4D and has freelanced
mainly at Cadbury as a 3D consultant for most
of his professional career. Passionate about all
things 3D, he constantly strives to develop his
expertise and blur the boundaries between the
real and the digital world.
KRISZTIÁN
SZEIBOLD
is a 3D Artist living in
Budapest, Hungary.
In 000, he started
using 3D software
such as 3D Studio
R4, and later 3ds
Max and Maya. He’s currently working as a 3D
Artist on post-productions and commercials with
Softimage XSI and Fusion. He hopes that he’s
going to be able to work on feature ilms in the
future.
ANDREW
HOBSON
has been using 3D
software for about
4-5 years, mainly as
a hobby, and enjoys
developing his skills
through various
tutorials and courses. He’s most proicient at
modelling, especially vehicles, but is looking
to develop his organic modelling, particularly
humans/fantasy igures. He would love to work
in the ilm or games industry (especially on the
Nintendo Wii) so he can further develop his
skills.
page 3
Issue 09 January 008
CONTRIBUTORS
HERBERT
LOWIS
is an Indonesian
working in Canada.
Currently, he is
employed full-time
as a Character Artist,
at BioWare. His
responsibilities include creating in-game and
high-res models and textures. In his spare time,
he enjoys both digital and traditional sculpting.
GAVIN
GOULDEN
is a Freelance
Character Artist based
in Vancouver, BC. He
has over 3 years of
experience ranging
from mobile to next
generation games, and specialises in creating
high detailed characters. He has contributed
multiple tutorials to the community, and can
often be seen posting on game art forums and
participating in game art competitions. More of
his work can be seen at his online portfolio.
page 4
Issue 09 January 008
www.3dcreativemag.com
page 4
Issue 09 January 008
MANUEL PÉREZ
ESCUDERO
considers to have
been drawing for
7 years now. He
studied at the school
of arts in Sevilla, and
then went on to do
a course in 3d Studio Max. His main interests
have always been cinema and comics. “Be sure
tomorrow what you can do today.”
VLADIMIR
VENKOV
is originally from
Bulgaria, but currently
resides in London, UK.
His main interests are
sculpting, drawing,
and art in general.
The tools he uses most are Mudbox, ZBrush,
Softimage XSI, Painter, and pencils and paper.
ALEXANDER
KIESL
is one of the
Managing Directors
of Unexpected
Postproduction. He
started CG at the age
of 14 with 3D Studio
on MS DOS. From 2000 he studied animation
at the Filmakademie Baden-Württemberg and
inished in 2005 with the award-winning short,
“Racing Beats“. Since 005 he has been part of
the directing duo, Alex & Steffen.
STEFFEN
HACKER
started ilm-making
at the age of 15,
and soon became
one of Adobe’s top
Software Promoters
for profesional
compositing solutions. He also studied at the
Filmakademie and graduated together with
Kiesl, co-directing “Racing Beats“. Since 005
he has been part of the directing duo, “Alex
& Steffen”, and is directing international VFX
heavy commercials.
WAYNE
ROBSON
is a freelance digital
artist & professional
author living in
Durham, England,
behind a keyboard.
He’s sure he had a
life at some point, but isn’t quite sure where
it disappeared to (he’s quite sure he did have
one at some point, though). Wayne’s DVDs are
available through Kurv Studios, including his
series ‘Get into ZBrush’.
WOULD YOU LIKE TO CONTRIBUTE TO
3DCREATIVE OR 2DARTIST MAGAZINE?
We are always looking for tutorial artists, gallery submissions, potential
interviewees, Making Of writers and more. For more information, send a
link to your work here:
page 5
Issue 09 January 008
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