3DCreative Issue033 May2008,

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Issue033 May 2008 $4.50 / €3.25 / £2.25
ARTICLES
SWAY Studios latest campaign for Pontiac plus more!
INTERVIEWS
Mathieu Aerni , Unexpected & Franz Steiner
GALLERIES
Greg Petchkovsky, Anton Bugaev & Malanjo plus more!
MAKING OF’S
‘Eco-Wrestle’ by Simon Reeves plus more!
TUTORIALS
Part 5 of our Bugatti Veyron Car Modelling Tutorial Series, plus more!
CONTENTS
EDITORIAL
Well, we’re in a sunny mood
here and you’ll ind it relected
in the great content that we’ve
managed to pack into this
month’s issue for you! First
up, for all those LightWavers
who’ve been hanging onto
their seats for Parts 3-5 of the
Bugatti Veyron tutorial, then
wait no more – simply lick to
PAGE 129
and get stuck into
the inishing modelling touches
to the Bugatti Veyron before we
move on to the Materials and
Shaders next month!
CONTENTS
What’s in this month?
001
MATHIEU AERNI
Environment & Character Artist For LucasArts
006
FRANZ STEINER
Creative Director of Blutsbrüeder
017
ALEXANDER KIESEL
Unexpected’s Head of VFX & Managing Director
027
JACK OF ALL TRADES
Or Master of One?
041
SWAY
Energizes Two-Spot Campaign for Pontiac
048
The sun must have really gone to our heads (we’re not used to such a
thing over here!) as we’re bringing you not one but
four
fantastic Making
Of articles this month, including one of our wonderfully bold cover image
by the newly formed CHEVisodes team, which encompasses some of
our favourite artists of today, including Patrick Beaulieau and Jonathan
Simard, so check out
PAGE 115
for the Making Of ‘Fern’ who is certainly
a character to behold!!
GALLERIES
10 of the Best 3D Artworks
055
STYLISED CHALLENGE
This Month’s Finalists & Last Month’s Making Ofs
065
Now, when you spend half of your life emailing it comes as no surprise
that you’ll ind certain people who will lighten up your mailbox, and well,
the wonderfully friendly and superbly busy Alex Kiesl, the MD of the
dynamic studio, “Unexpected”, is one of those lovely people! In-between
Alex’s manic schedule of ilm shoots and project deadlines, we managed
to catch up with him for a chat about Unexpected’s projects and more,
and he has once again impressed with the fantastic interview that you’ll
ind on
PAGE 27
. This is just the beginning from these determined guys,
so hold tight and stay-tuned for more amazing stuff coming from Stuttgart,
Germany!
ZBRUSH
Beginner’s Guide to ZBrush: Part Four of Seven
085
ECO-WRESTLE
Project Overview by Simon Reeves
093
WALTHER P99
Project Overview by Romain Gouzenne
099
GRUMMAN F-14 TOMCAT
Project Overview by Stefan Biermann
106
We also have
another
great interview with Mathieu Aerni, who’s worked
for two of the biggest names in the games industry: Ubisoft and Lucas
Arts. So if you’re pining for a career in the games industry then this is
your man – head on over to
PAGE 6
for some behind the scenes chat
and learn from one of the pros! Another pick of the bunch this month must
surely be the interview with Franz Steiner, whose design company blends
– perfectly – high quality photography and CG in order to produce some
simply stunning visual effects for the fashion and advertising industries.
You won’t be disappointed when you see the stuff that they cook up at
Blutsbrueder Design and you’ll ind their work looding
PAGE 17
and
beyond.
DIGITAL ART MASTERS:V2
Free Chapter Book Promotion
113
FERN
Project Overview by CHEVisodes
115
RECRUITMENT
Job Vacancies
123
ABOUT US
Zoo Publishing Information & Contacts
127
BUGATTI VEYRON
For 3ds Max, Maya, C4D & XSi
129
Finally, don’t forget to keep up with Wayne Robson in Part Four of the
ZBrush tutorial series this month and – oh yes,
ENJOY!
Cheers, Ed.
EDITOR
Lynette Clee
LAYOUT
Bobby Brown
Imogen Williams
CONTENT
Lynette Clee
Tom Greenway
Richard Tilbury
Chris Perrins
PROOFING
Jo Hargreaves
FREE STUFF!
Wherever you see
this symbol, click it to
download resources,
extras and even
movies!!
LEAD
DESIGNER
Chris Perrins
MARKETING
Lynette Clee
page 2
Issue 033 May 2008
Magazine!
If you’re having problems viewing the double-page spreads that we
feature in this magazine, follow this handy little guide on how to set
up your PDF reader!
SETTING UP YOUR PDF READER
For optimum viewing of the magazine, it is
recommended that you have the latest Acrobat
Reader installed. You can download it for free,
here:
To view the many double-page spreads featured in 2DArtist magazine,
you can set the reader to display ‘two-up’, which will show double-
page spreads as one large landscape image:
1. Open the magazine in Reader;
2. Go to the
VIEW
menu, then
PAGE DISPLAY
;
3. Select
TWO-UP CONTINUOUS
, making sure that
SHOW COVER PAGE
is also selected.
That’s it!
Get the most out of your
CONTRIBUTORS
CONTRIBUTING ARTISTS
Every month, many creative and talented artists from around the world
contribute to 3DCreative Magazine. Here you can read all about them. If
you would like to be a part of 3DCreative or 2DArtist Magazines, please
contact
ALI ISMAIL
is a 3D artist who
has worked on
everything from
Hollywood movies to
TV commercials to
games. He started out
by doing the irst 3D
games in Jordan, then freelanced to clients such
as Microsoft and VW, and has also worked for
ILM on projects such as Indiana Jones and the
Kingdom of the Crystal Skull whilst at Lucasilm
Animation Singapore.
Our new car modelling tutorial series,
Bugatti Veryon, brings a group of
new talented artists to 3DCreative
Magazine. These wonderful people
are responsible for creating our 3ds
Max, Cinema 4D, LightWave, Maya &
Softimage XSi content this month!
ANDREW
HOBSON
has been using 3D
software for about
4-5 years, mainly as
a hobby, and enjoys
developing his skills
through various
tutorials and courses. He’s most proicient at
modelling, especially vehicles, but is looking
to develop his organic modelling, particularly
humans/fantasy igures. He would love to work
in the ilm or games industry (especially on
the Nintendo Wii) so he can develop his skills.
EMLYN
DAVIES
is a 27 year old
freelance 3D artist,
based in Birmingham,
UK. He has four years
experience in Cinema
4D and has freelanced
mainly at Cadbury as a 3D consultant for most
of his professional career. Passionate about all
things 3D, he constantly strives to develop his
expertise and blur the boundaries between the
real and the digital world.
KRISZTIÁN
SZEIBOLD
is a 3D Artist living in
Budapest, Hungary.
In 2000, he started
using 3D software
such as 3D Studio
R4, and later 3ds
Max and Maya. He’s currently working as a 3D
Artist on post-productions and commercials with
Softimage XSI and Fusion. He hopes that he’s
going to be able to work on feature ilms in the
future.
VOJISLAV
MILANOVIC
is a 27-year old
3D generalist from
Banjaluka, northern
Bosnia. After a great
time in Australia he
went back to his
homeland to pursue his career as a 3D artist
and lecturer in a Multimedia Design College.
As much as he likes learning new things, he
also loves teaching others. Amongst other stuff,
he enjoys photography, drawing, painting and
sculpting.
page 4
Issue 033 May 2008
CONTRIBUTORS
ALEXANDER
KIESL
is one of the
Managing Directors
of Unexpected
Postproduction. He
started CG at the age
of 14 with 3D Studio
on MS DOS. From 2000 he studied animation
at the Filmakademie Baden-Württemberg and
inished in 2005 with the award-winning short,
“Racing Beats“. Since 2005 he has been part of
the directing duo, Alex & Steffen.
WAYNE
ROBSON
is a very successful
freelance digital
sculptor living in
Durham, England.
Wayne is currently
dividing his time
between work on an upcoming creature
documentary and his upcoming extensive book
on ZBrush for Wordware publishing. Wayne’s
best selling DVDs on ZBrush and Mudbox are
available through Kurv Studios.
STEFAN
BIERMANN
is situated in
Germany and has
recently completed
the irst iteration of
his portfolio, of which
the main project – the
F14 – is featured in this issue. He is currently
applying for a job in the games industry in
Germany, with future plans involving a possible
life in the USA or Canada, and is always
interested in making contacts within the industry!
ROMAIN
GOUZENNE
is 19 and lives in the
south of the France,
in Bordeaux. He’s
self-taught in 3ds
Max and will later
learn Maya, Fusion
and others. His hobbies are 3D, matte painting
and photography, and he’s currently working
as a modeller on a great short movie (out in
June!), and hopes, within the next 2-3 years, to
ind work in a great studio in Paris in the ilm or
games industry.
ALEX
BROWN
is a 22-year old
digital art student
attending the Ferris
State University in
Grand Rapids, MI. He
is very motivated and
ambitious in obtaining the knowledge necessary
to better his skills in the ield of 3D. He hopes
to one day ind a job working in an environment
geared towards innovative creativity so that he,
too, may become a great digital artist!
JACOB
TRUONG
is currently a junior at
Ferris State University
studying Digital
Animation. He started
doing 3D three years
ago and has recently
gone back to drawing, which was his childhood
passion. Having a passion for both 3D and 2D,
he is constantly working on improving his skills
in the extremely competitive digital world. His
dream is to create visual effects for feature ilms.
page 5
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Issue 033 May 2008
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