3DCreative Issue027 Nov2007,
[ Pobierz całość w formacie PDF ] Issue 027 November 2007 $4 / €3.25 / £2.25 JAMESBUSBY ARTICLES Halo 3 & “How do you take time...?” INTERVIEWS James Busby, ‘SOFA Studio’ & ‘Pacificom Multimedia’ GALLERIES Krishnamurti M. Costa, Tamás Tóthfalussy, Ognian Bonev and more! MAKING OF’S ‘Compass and Paperclip’ by Volkan Kacar and ‘Drum Kit 101’ by Daniel Anderson TUTORIALS ‘Environmental Lighting’, ‘Character Creation: Making a Next Gen Monster’ and We chat with Ark VFX artist, James Busby. Find out what he has to say inside! CONTENTS EDITORIAL Welcome to 3DCreative Issue 7. This month we feature the penultimate instalment of the ‘3D Environment Lighting’ tutorial series, so be sure to lip to the back of the magazine to check out how to light an interior scene by candlelight! If you’ve missed any of the previous parts of this series, don’t fret - you can pick up all the back issues of 3DCreative Magazine here: . Tutorial-wise, we also have a couple of other treats for you this month, of course; Wayne Robson has written a great little tutorial on his ‘speed sculpting’ techniques in ZBrush, which is a deinite must-read, and the talented Gavin Goulden has also created a special tutorial for us on how to create a next gen character (part two will follow next month)! Both are great reads - check out the page numbers for this month’s content on the right! We’ve also put together a great variety of interviews for you this month, featuring the extremely talented James Busby from Ark VFX, as well as two rather different studio interviews; we talk to the co-founder and director of the up- coming animation studio, SOFA Studio, and we also catch up with Darrell Ratliff from the architectural visualisation company, Paciicom Mulitmedia. So be sure to check them all out whilst you’re taking a breather from all that hard-core 3d-ing this month! Enjoy this month’s issue! Ed. CONTENTS What’s in this Month’s Issue... 001 JAMES BUSBY Ark VFX 3D Artist 007 SOFA STUDIO An Animation House Based in Taipei, Taiwan 018 PACIFICOM MULTIMEDIA Interview with Darrell Ratliff 025 HALO 3 Method Studios Creates a New Experience 034 HOW DO YOU TAKE TIME...? Find Out What 3D Artists Had To Say 040 STYLISED ANIMAL CHALLENGE This months 10 Hyena Finalists 047 GALLERIES 10 of the Best 3D Artworks 06 ENVIRONMENTAL LIGHTING Part 5 for 3ds Max, Maya, C4D, LW & XSi 07 CHARACTER CREATION Part 1 of Making Of a Next Gen Monster 074 SPEED SCULPTING Wayne Robson Shows Us How to ‘Speed Sculpt’ 08 COMPASS & PAPERCLIP Project Overview by Volkan Kacar 093 DRUM KIT 101 Project Overview by Daniel Anderson 098 RECRUITMENT Job Vacancies 108 ABOUT US Zoo Publishing Information & Contacts 11 MAGAZINE VIEWING TIPS For optimum viewing of the magazine, it is recommended that you have the latest Acrobat Reader installed. You can download it for free here: EDITOR Lynette Clee CONTENT Tom Greenway Lynette Clee Warin Pismoke Richard Tilbury Chris Perrins Ben Barnes LEAD DESIGNER Chris Perrins To view the many double-page spreads featured in 3DCreative magazine, you can set the reader to display ‘two-up’, which will show double-page spreads as one large, landscape image: >> 1. Open the magazine in Reader >> . Go to the ‘View’ menu, then ‘Page display’ >> 3. Select ‘Two-up Continuous’, making sure that ‘Show Cover Page’ is also selected LAYOUT Chris Perrins Bobby Brown FREE STUFF! Wherever you see this symbol, click it to download resources, extras and even movies! MARKETING Lynette Clee page Issue 07 November 007 CONTRIBUTORS CONTRIBUTING ARTISTS Every month, many creatives and artists around the world contribute to 3DCreative magazine. Here you can read all about them. If you would like to be a part of 3DCreative or DArtist magazines, please contact FLORIAN WILD Otherwise known as “Floze” since kinder- garten (even by his Grandma), started CG when he was eight, with Dpaint & some very basic D animation software. He wanted to create fabulous worlds, such as the ones he discovered in games like Monkey Island, Le- Chuck’s Revenge. He started 3D when he was 15, & got into the industry at 18. He currently works as a buccaneer Artist & TD. These wonderful people are responsible for creating our new 3D Environment Lighting Tutorial series for 3ds Max, Cinema 4D, LightWave, Maya & Softimage XSi. Most of them have been with us since the Joan of Arc series and many also worked on the highly popular Tuc-Tuc series... LUCIANO IURINO Started back in ‘94 with 3DStudio on MS-Dos as a Modeller/Texture Artist. In 001, he co- founded PM Studios and still works there as Lead 3D Artist. They recently developed the videogame “ETROM – The Astral Essence”. He also works freelance for magazines, web-portals, GFX & videogame companies. He recently left the 3DS Max environment to move on to XSI. GIUSEPPE GUGLIELMUCCI Is a Freelance 3D Modeller/Animator. He began using computers with the epoch of the vic0 & Cinema4d was his 1st 3D software. He started working in the ield of CG in 1999 in Commercial Design. In ‘03 he worked on “ETROM - The Astral Essence”, an RPG video-game for PC, developed by PMstudios. He currently hopes to work in the video-games industry & develop his own game. NIKI BARTUCCI Is a Freelance 3D Modeller, in Italy. She started working in the ield of Computer Graphics in 000 as an Illustrator & Web Designer. In 003 she started using 3D software, such as C4D & 3DS Max. In that year she worked on “ETROM - The Astral Essence”, an RPG video-game for PC, developed by PMstudios. She is currently a freelancer, specialising in commercials. WOULD YOU LIKE TO CONTRIBUTE TO 3DCREATIVE OR 2DARTIST MAGAZINE? We are always looking for tutorial artists, gallery submissions, potential interviewees, Making Of writers and more. For more information, send a link to your work here: page 3 Issue 07 November 007 CONTRIBUTORS JAMES BUSBY Is a 7 year old 3D Artist from Belfast who’s mostly into character modelling although he actually does a bit of everything. He’s been working professionally now for about 5 years, most of which has been spent at Ark VFX. Other hobbies include movies (obviously) cars, travelling, climbing and generally trying not to take things too seriously. WAYNE ROBSON Wayne Robson is a freelance digital artist & professional author living in Durham, England, behind a keyboard. He’s sure he had a life at some point, but isn’t quite sure where it disappeared to (he’s quite sure he did have one at some point, though). Wayne’s DVDs are available through Kurv Studios, including his series ‘Get into ZBrush’. DANIEL ANDERSON Is a 19 year old student currently living at home, in Ireland, where he’s currently studying game design. He’s basically interested in anything that has a pixel associated to it! He uses 3ds Max and V-Ray for rendering and modelling, and is still relatively new to the whole 3D thing – although he’s sure he’s moving pretty fast! He also uses Photoshop, Paintshop Pro, ZBrush… too many to name really! VICK WANG Is the director and co-founder of SOFA Studio, and is an acclaimed Animation Director and VFX Supervisor. He developed his technical and artistic expertise working in the international CGI ilm and commercial production scene, collaborating with many production companies across the globe. GAVIN GOULDEN Is a Freelance Character Artist based in Vancouver, BC. He has over 3 years of experience ranging from mobile to next generation games, and specialises in creating high detailed characters. He has contributed multiple tutorials to the community, and can often be seen posting on game art forums and participating in game art competitions. See his online portfolio: VOLKAN KACAR Volkan Kacar was born in Turkey in 198. He “met” CG and 3ds Max in 1999- 000, and learned 3ds Max through just a book. Since then he has worked with a couple of architectural design companies, using his CG skills. He now works on compositing and architectural design as a freelancer, and more lately he has introduced modo to his hobbies. page 4 Issue 07 November 007 www.3dcreativemag.com page 4 Issue 07 November 007 : VOLUME 2 AVAILALE NOW ONLY UK - £32 USD - $64 EUR - €49 FEATURES 58 OF THE FINEST DIGITAL 2D AND 3D ARTISTS WORKING IN THE INDUSRTY TODAY, FROM THE LIKES OF: PHILIP STRAU JONNY DUDDLE ALESSANDRO BALDASSERONI BENITA WINCKLER FRED BASTIDE JAMES BUSY MAREK DENCO PATRICK BEAULIEU JONATHAN SIMARD BUY THE OOK TO SEE JUST HOW THEY CREATE THEIR INCREDILE IMAGERY HARDACK 21.6CM X 27.9CM IN SIZE 288 FULL COLOUR PREMIUM PAPER PAGES
[ Pobierz całość w formacie PDF ]
zanotowane.pldoc.pisz.plpdf.pisz.plstyleman.xlx.pl
|