3DCreative Issue034 Jun2008,

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Issue034 June 2008 $4.50 / €3.25 / £2.25
image) about his passion for 3D...
WAR III
ARTICLES
Dominance War III, 3D Printing, Headcases, plus more!
INTERVIEWS
Antonio Jose Gonzalez, Jelmer Boskma and Fox3D Studios
GALLERIES
Jonas Thörnqvist, RomanStyle, Jesse Sandifer, plus more!
MAKING OF’S
Ford Mustang Fastback ‘65 by Pâşlea Paul, plus more!
TUTORIALS
Part 6 of our Bugatti Veyron Car Modelling Tutorial Series, plus more!
DOMINANCE
The war has ended and the winners
announced. Read our Dominance
War III article inside!! We also chat
with Antonio Jose Gonzalez (cover
CONTENTS
EDITORIAL
Welcome to a
celebratory issue
this month:
ISSUE
034
of 3DCreative
Magazine. Why are we
celebrating? Well, it
was but 12 months ago
that we were quietly
basking in the glory
of victory served to
us in the Dominance
War II Challenge,
and well, what can
we say this year...?
We’ve only gone and
done it again, can you
believe?!! That’s right:
3DTotal saw victory again this month when the results looded over to our
twitching eyes direct from the man himself, Mr. Fredrik Hultqvist (founder
of the Dominance War). Last year’s DWII article was simply fantastic,
but this year we decided to go one step further and, as well as featuring
the Dominance War III Story and Winners’ Galleries, we bring to you a
3DCreative-exclusive interview with Fredrik, just for you guys! Check
out
PAGE 034
for the complete story – beginning to end, and I dare
you not to be impressed with the sheer quality of work produced in this
year’s War!! This issue is pretty jam-packed and I’ve been told by the
designers not to wafle this month, so I’ll quickly point out a few of this
month’s highlights... Check out our interviews with the up-and-coming
talents of Concept Artist and Digital Sculptor, Jelmer Boskma
(PAGE
015)
, and with the fantastic Antonio Jose Gonzalez
(PAGE 026),
whose
skill set includes pretty much every 3D package under our glorious Sun!
You’ll ind plenty of talent and skill in this month’s interview pages, not
to mention our catch up with Fox3D Studios, who, with over 11 years’
experience, have knocked up an impressive list of work on titles such as
Hellgate: London, Fallout 3, Killzone 2 plus plenty more
(PAGE 008)
!
Our Making Ofs this month include the humorous works of Guido Zatti,
along with the car modelling and rendering skills of Pâşlea Paul and
Arturo Garcia in our three fantastic Making Ofs. Our good friend Wayne
is still going strong in Part 5 of his ZBrush series, and our car modelling
tutorial series reaches the materials section in the penultimate episode of
the 7-part series! And if you’ve ever longingly looked at your 3D models
and wished they would spring to life... turn to page 063 to ind out how
your wishes could very well come true, in our 3D Printing special article!
So go on, enjoy another fun-illed issue from 3DCreative!! *winks*
ED.
CONTENTS
What’s in this month?
001
FOX3D STUDIOS
Game Art Development Studio
008
JELMER BOSKMA
Creature Designer and Digital Modeller
015
ANTONIO JOSE GONZALEZ
Character Modeller for Mercury Steam
026
DOMINANCE WAR III
The War has Ended and the Results are in!
034
3D PRINTING: GROWIT
Your Own Model in the Palm of Your Hand!
063
HEADCASES
The New Spitting Image!
077
THE CHASE
New Action-Filled CG/HD Spot from Shilo
084
GALLERIES
10 of the Best 3D Artworks
089
STYLISED CHALLENGE
This Month’s Finalists & Last Month’s Making Ofs
098
SCULPTING CHALLENGE
The Threedy Forums Newest Challenge
119
ZBRUSH
Beginner’s Guide to ZBrush: Part Five of Seven
124
ALFA ROMEO
Project Overview by Arturo Garcia
131
FORD MUSTANG
Project Overview by Pâşlea Paul
140
SURPRISE!
Project Overview by Guido Zatti
151
DIGITAL ART MASTERS:V2
Free Chapter Book Promotion
160
RECRUITMENT
Job Vacancies
164
ABOUT US
Zoo Publishing Information & Contacts
169
EDITOR
Lynette Clee
LAYOUT
Layla Khani
Bobby Brown
CONTENT
Lynette Clee
Tom Greenway
Richard Tilbury
Chris Perrins
PROOFING
Lynette Clee
Jo Hargreaves
BUGATTI VEYRON
For 3ds Max, Maya, C4D & XSi
171
LEAD
DESIGNER
Chris Perrins
FREE STUFF!
Wherever you see this symbol, click it to
download resources, extras and even movies!!
MARKETING
Lynette Clee
page 2
Issue 034 June 2008
Magazine!
If you’re having problems viewing the double-page spreads that we
feature in this magazine, follow this handy little guide on how to set
up your PDF reader!
SETTING UP YOUR PDF READER
For optimum viewing of the magazine, it is
recommended that you have the latest Acrobat
Reader installed. You can download it for free,
here:
To view the many double-page spreads featured in 2DArtist magazine,
you can set the reader to display ‘two-up’, which will show double-
page spreads as one large landscape image:
1. Open the magazine in Reader;
2. Go to the
VIEW
menu, then
PAGE DISPLAY
;
3. Select
TWO-UP CONTINUOUS
, making sure that
SHOW COVER PAGE
is also selected.
That’s it!
Get the most out of your
CONTRIBUTORS
CONTRIBUTING ARTISTS
Every month, many creative and talented artists from around the world
contribute to 3DCreative Magazine. Here you can read all about them. If
you would like to be a part of 3DCreative or 2DArtist Magazines, please
contact
.
ALI ISMAIL
is a 3D artist who
has worked on
everything from
Hollywood movies to
TV commercials to
games. He started out
by doing the irst 3D
games in Jordan, then freelanced to clients such
as Microsoft and VW, and has also worked for
ILM on projects such as Indiana Jones and the
Kingdom of the Crystal Skull whilst at Lucasilm
Animation Singapore.
Our new car modelling tutorial series,
Bugatti Veryon, brings a group of
new talented artists to 3DCreative
Magazine. These wonderful people
are responsible for creating our 3ds
Max, Cinema 4D, LightWave, Maya &
Softimage XSi content this month!
BRENDAN
MCCAFFREY
is a digital artist
and designer who
does a variety of
work, ranging from
presentation and
promotional art for the
games, automotive and product industries, to
lighting and rendering for animation and FMVs.
He is currently based in Las Palmas, Gran
Canaria, Spain.
EMLYN
DAVIES
is a 27 year old
freelance 3D artist,
based in Birmingham,
UK. He has four years
experience in Cinema
4D and has freelanced
mainly at Cadbury as a 3D consultant for most
of his professional career. Passionate about all
things 3D, he constantly strives to develop his
expertise and blur the boundaries between the
real and the digital world.
KRISZTIÁN
SZEIBOLD
is a 3D Artist living in
Budapest, Hungary.
In 2000, he started
using 3D software
such as 3D Studio
R4, and later 3ds
Max and Maya. He’s currently working as a 3D
Artist on post-productions and commercials with
Softimage XSI and Fusion. He hopes that he’s
going to be able to work on feature ilms in the
future.
VOJISLAV
MILANOVIC
is a 27-year old
3D generalist from
Banjaluka, northern
Bosnia. After a great
time in Australia he
went back to his
homeland to pursue his career as a 3D artist
and lecturer in a Multimedia Design College.
As much as he likes learning new things, he
also loves teaching others. Amongst other stuff,
he enjoys photography, drawing, painting and
sculpting.
t
page 4
Issue 034 June 2008
CONTRIBUTORS
JELMER
BOSKMA
is a Creature Designer
and 3D Modeller,
specialising in
the development
of creatures and
characters for ilm and
TV. After his graduation from the Vancouver
Film School, Jelmer has worked on various
feature ilms and creature related projects. His
recent work can be seen in the irst 3D Live
Action Adventure ilm, ‘Journey to the Center of
the Earth 3D’.
CARLOS
ORTEGA
is a 26-year old
graphic designer and
has been working
in 3D for about 4
years. He’s currently
working in the TV
department of Guanajuato University doing
graphic design and 3D animation for TV spots
and documentaries. He’s also a multimedia
freelancer and a shortilm hobbyist with a
production house called TG Productions.
WAYNE
ROBSON
is a very successful
freelance digital
sculptor living in
Durham, England.
Wayne is currently
dividing his time
between work on an upcoming creature
documentary and his upcoming extensive book
on ZBrush for Wordware publishing. Wayne’s
best selling DVDs on ZBrush and Mudbox are
available through Kurv Studios.
ARTURO
GARCIA
is a freelancer living
in Mexico, with 2
years experience
in modelling cars.
He uses 3ds Max
software, and his goal
is to make models become as real as possible –
even confusing them with what
is
real!
GUIDO
ZATTI
is a 3D Artist from
Treviso, but now
works in Parma for
the post-production
society, TaxFreeFilm,
where he works for
national and international commercial TV. He
specialises in modelling, texturing & lighting.
He’s 29 and uses lots of software, but principally
3ds Max and ZBrush. He studied at art school
and loves drawing and modelling with clay.
GUY
ZINGER
is 27 years old and
lives in Petach-Tikva,
in Israel. He’s worked
as a Graphic Designer
at an advertising
company, since
learning 3ds Max 2 years ago as part of his
animation studies. He is still mostly self-taught
and is still learning today. He’s also inished his
inal project for school – a short animation that
has got a lot of good feedback, and these days
he is working on his showreel.
page 5
Issue 034 June 2008
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