3DCreative Issue034 Jun2008,
[ Pobierz całość w formacie PDF ] Issue034 June 2008 $4.50 / €3.25 / £2.25 image) about his passion for 3D... WAR III ARTICLES Dominance War III, 3D Printing, Headcases, plus more! INTERVIEWS Antonio Jose Gonzalez, Jelmer Boskma and Fox3D Studios GALLERIES Jonas Thörnqvist, RomanStyle, Jesse Sandifer, plus more! MAKING OF’S Ford Mustang Fastback ‘65 by Pâşlea Paul, plus more! TUTORIALS Part 6 of our Bugatti Veyron Car Modelling Tutorial Series, plus more! DOMINANCE The war has ended and the winners announced. Read our Dominance War III article inside!! We also chat with Antonio Jose Gonzalez (cover CONTENTS EDITORIAL Welcome to a celebratory issue this month: ISSUE 034 of 3DCreative Magazine. Why are we celebrating? Well, it was but 12 months ago that we were quietly basking in the glory of victory served to us in the Dominance War II Challenge, and well, what can we say this year...? We’ve only gone and done it again, can you believe?!! That’s right: 3DTotal saw victory again this month when the results looded over to our twitching eyes direct from the man himself, Mr. Fredrik Hultqvist (founder of the Dominance War). Last year’s DWII article was simply fantastic, but this year we decided to go one step further and, as well as featuring the Dominance War III Story and Winners’ Galleries, we bring to you a 3DCreative-exclusive interview with Fredrik, just for you guys! Check out PAGE 034 for the complete story – beginning to end, and I dare you not to be impressed with the sheer quality of work produced in this year’s War!! This issue is pretty jam-packed and I’ve been told by the designers not to wafle this month, so I’ll quickly point out a few of this month’s highlights... Check out our interviews with the up-and-coming talents of Concept Artist and Digital Sculptor, Jelmer Boskma (PAGE 015) , and with the fantastic Antonio Jose Gonzalez (PAGE 026), whose skill set includes pretty much every 3D package under our glorious Sun! You’ll ind plenty of talent and skill in this month’s interview pages, not to mention our catch up with Fox3D Studios, who, with over 11 years’ experience, have knocked up an impressive list of work on titles such as Hellgate: London, Fallout 3, Killzone 2 plus plenty more (PAGE 008) ! Our Making Ofs this month include the humorous works of Guido Zatti, along with the car modelling and rendering skills of Pâşlea Paul and Arturo Garcia in our three fantastic Making Ofs. Our good friend Wayne is still going strong in Part 5 of his ZBrush series, and our car modelling tutorial series reaches the materials section in the penultimate episode of the 7-part series! And if you’ve ever longingly looked at your 3D models and wished they would spring to life... turn to page 063 to ind out how your wishes could very well come true, in our 3D Printing special article! So go on, enjoy another fun-illed issue from 3DCreative!! *winks* ED. CONTENTS What’s in this month? 001 FOX3D STUDIOS Game Art Development Studio 008 JELMER BOSKMA Creature Designer and Digital Modeller 015 ANTONIO JOSE GONZALEZ Character Modeller for Mercury Steam 026 DOMINANCE WAR III The War has Ended and the Results are in! 034 3D PRINTING: GROWIT Your Own Model in the Palm of Your Hand! 063 HEADCASES The New Spitting Image! 077 THE CHASE New Action-Filled CG/HD Spot from Shilo 084 GALLERIES 10 of the Best 3D Artworks 089 STYLISED CHALLENGE This Month’s Finalists & Last Month’s Making Ofs 098 SCULPTING CHALLENGE The Threedy Forums Newest Challenge 119 ZBRUSH Beginner’s Guide to ZBrush: Part Five of Seven 124 ALFA ROMEO Project Overview by Arturo Garcia 131 FORD MUSTANG Project Overview by Pâşlea Paul 140 SURPRISE! Project Overview by Guido Zatti 151 DIGITAL ART MASTERS:V2 Free Chapter Book Promotion 160 RECRUITMENT Job Vacancies 164 ABOUT US Zoo Publishing Information & Contacts 169 EDITOR Lynette Clee LAYOUT Layla Khani Bobby Brown CONTENT Lynette Clee Tom Greenway Richard Tilbury Chris Perrins PROOFING Lynette Clee Jo Hargreaves BUGATTI VEYRON For 3ds Max, Maya, C4D & XSi 171 LEAD DESIGNER Chris Perrins FREE STUFF! Wherever you see this symbol, click it to download resources, extras and even movies!! MARKETING Lynette Clee page 2 Issue 034 June 2008 Magazine! If you’re having problems viewing the double-page spreads that we feature in this magazine, follow this handy little guide on how to set up your PDF reader! SETTING UP YOUR PDF READER For optimum viewing of the magazine, it is recommended that you have the latest Acrobat Reader installed. You can download it for free, here: To view the many double-page spreads featured in 2DArtist magazine, you can set the reader to display ‘two-up’, which will show double- page spreads as one large landscape image: 1. Open the magazine in Reader; 2. Go to the VIEW menu, then PAGE DISPLAY ; 3. Select TWO-UP CONTINUOUS , making sure that SHOW COVER PAGE is also selected. That’s it! Get the most out of your CONTRIBUTORS CONTRIBUTING ARTISTS Every month, many creative and talented artists from around the world contribute to 3DCreative Magazine. Here you can read all about them. If you would like to be a part of 3DCreative or 2DArtist Magazines, please contact . ALI ISMAIL is a 3D artist who has worked on everything from Hollywood movies to TV commercials to games. He started out by doing the irst 3D games in Jordan, then freelanced to clients such as Microsoft and VW, and has also worked for ILM on projects such as Indiana Jones and the Kingdom of the Crystal Skull whilst at Lucasilm Animation Singapore. Our new car modelling tutorial series, Bugatti Veryon, brings a group of new talented artists to 3DCreative Magazine. These wonderful people are responsible for creating our 3ds Max, Cinema 4D, LightWave, Maya & Softimage XSi content this month! BRENDAN MCCAFFREY is a digital artist and designer who does a variety of work, ranging from presentation and promotional art for the games, automotive and product industries, to lighting and rendering for animation and FMVs. He is currently based in Las Palmas, Gran Canaria, Spain. EMLYN DAVIES is a 27 year old freelance 3D artist, based in Birmingham, UK. He has four years experience in Cinema 4D and has freelanced mainly at Cadbury as a 3D consultant for most of his professional career. Passionate about all things 3D, he constantly strives to develop his expertise and blur the boundaries between the real and the digital world. KRISZTIÁN SZEIBOLD is a 3D Artist living in Budapest, Hungary. In 2000, he started using 3D software such as 3D Studio R4, and later 3ds Max and Maya. He’s currently working as a 3D Artist on post-productions and commercials with Softimage XSI and Fusion. He hopes that he’s going to be able to work on feature ilms in the future. VOJISLAV MILANOVIC is a 27-year old 3D generalist from Banjaluka, northern Bosnia. After a great time in Australia he went back to his homeland to pursue his career as a 3D artist and lecturer in a Multimedia Design College. As much as he likes learning new things, he also loves teaching others. Amongst other stuff, he enjoys photography, drawing, painting and sculpting. t page 4 Issue 034 June 2008 CONTRIBUTORS JELMER BOSKMA is a Creature Designer and 3D Modeller, specialising in the development of creatures and characters for ilm and TV. After his graduation from the Vancouver Film School, Jelmer has worked on various feature ilms and creature related projects. His recent work can be seen in the irst 3D Live Action Adventure ilm, ‘Journey to the Center of the Earth 3D’. CARLOS ORTEGA is a 26-year old graphic designer and has been working in 3D for about 4 years. He’s currently working in the TV department of Guanajuato University doing graphic design and 3D animation for TV spots and documentaries. He’s also a multimedia freelancer and a shortilm hobbyist with a production house called TG Productions. WAYNE ROBSON is a very successful freelance digital sculptor living in Durham, England. Wayne is currently dividing his time between work on an upcoming creature documentary and his upcoming extensive book on ZBrush for Wordware publishing. Wayne’s best selling DVDs on ZBrush and Mudbox are available through Kurv Studios. ARTURO GARCIA is a freelancer living in Mexico, with 2 years experience in modelling cars. He uses 3ds Max software, and his goal is to make models become as real as possible – even confusing them with what is real! GUIDO ZATTI is a 3D Artist from Treviso, but now works in Parma for the post-production society, TaxFreeFilm, where he works for national and international commercial TV. He specialises in modelling, texturing & lighting. He’s 29 and uses lots of software, but principally 3ds Max and ZBrush. He studied at art school and loves drawing and modelling with clay. GUY ZINGER is 27 years old and lives in Petach-Tikva, in Israel. He’s worked as a Graphic Designer at an advertising company, since learning 3ds Max 2 years ago as part of his animation studies. He is still mostly self-taught and is still learning today. He’s also inished his inal project for school – a short animation that has got a lot of good feedback, and these days he is working on his showreel. page 5 Issue 034 June 2008
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